[Remote] Senior Network Engineer

Note The job is a remote job and is open to candidates in USA. Companion Group is a AAA co-development gaming studio renowned for its expertise in multiplayer game development. They are seeking an experienced Senior Network Engineer to lead the development and optimization of network architecture for a new AAA IP, focusing on creating robust and scalable multiplayer experiences. Responsibilities Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine Produce elegant, efficient, and maintainable C++ code Develop robust solutions for player synchronization, matchmaking, and latency management Work closely with gameplay engineers, designers, and other departments to ensure seamless integration of your network code Diagnose and resolve complex networking issues during all phases of development Research and integrate cutting-edge technologies to future-proof network architecture Mentor and collaborate with other engineers, fostering a culture of innovation and technical excellence Skills Minimum 5 years of experience working as a Network Engineer in the gaming industry Minimum 3 years of experience with in the Unreal Engine Excellent communication and collaboration skills Strong problem-solving skills and attention to detail Excellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20) Deep expertise in common data structures and algorithms (DSA) (e.g. Graph Algorithms) Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation, etc.) Shipped at least one AAA session-based multiplayer title Shipped at least one AAA persistent world multiplayer title Deep understanding of the client-server model, the listen-server architecture, the peer-to-peer architecture, and distributed architectures in general Familiarity with cross-platform multiplayer game development (PC/Console) Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.) Experience with one or more Cloud Providers (AWS, Azure, GCP, etc.) Strong debugging and profiling skills for real-time multiplayer games Knowledge of security best practices for online games, including cheat prevention and data protection Benefits Clear career progression path with opportunities for advancement, increased responsibilities, and compensation. Fully remote position, allowing flexibility to work from any location while collaborating with industry-leading game developers. Access to mentorship and guidance from experienced professionals in the gaming industry. Opportunity to be part of a passionate and dynamic team working on exciting projects. Company Overview Companion is a remote multiplayer game development studio founded in 2022. Headquartered in London and with a presence across the Americas and Europe. It was founded in 2022, and is headquartered in London, England, GB, with a workforce of 51-200 employees. Its website is https//companiongroup.io.

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